Coldwired Games | Apps for Mobiles and Tablets
14Nov/11

Sketch Raider. Think ‘Tron’ vs ‘Pictionary’.

If you fancy something different, please check out our latest release 'Sketch Raider Lite', available free from the Android Market.

This is our entry into the AIR App Challenge. It was live in the Android market on Thursday night, then tweaked, adjusted, and finally submitted to the competition website at 6.30am GMT on Saturday (90 minutes before the deadline - phew!).

It uses the Flickr API (courtesy of the ActionScript 3 Flickr library) to request photos based on a well-crafted query, then presents these photos as outlined 'sketches' for the player to identify.

To give this game mechanic a context, and give the game an objective, the idea is that these images are the reconstructed remains of password 'hints' that people have left on a computer system.

Your cyber companion, Chie (the girl in the corner),  recovers these images and presents them to you with 4 possible answers. If you guess correctly, you capture a data tile - basically a square on a 3d board which represents a computer network.

Each level of the game is a different network map. The player must capture a chain of tiles in order to link up their home tile to one or more targets (represented by the big memory blocks in the screenshots).

At the same time, enemy agents in the form of viruses and other rogue software are moving about the system, claiming tiles for themselves. Therein lies the strategy - to navigate your way past the bad guys in order to complete your chain. Sometimes you have to plan ahead and capture a tile out of sequence in order to head-off trouble early on.

Extra help is available in the form of upgrades for your AI companion, Chie. These manifest themselves as 'lifelines' which you can use to the help crack difficult passwords e.g. removing 2 wrong answers, resetting the password to get a new set of clues etc.

Upgrades must first be activated by linking them to your home tile on the map. They are the microchip-like tiles in the screenshots. Upgrades must be recharged after each use too, which takes several turns, but can be speeded up by capturing more tiles.

The screenshot below shows the layout when played on the forthcoming 'Sony P' splitscreen tablet. On this device the control pad is split apart and the game is controlled with the player's thumbs, Nintendo DS-style.

Enjoy the 10 free levels in the Lite version, and special thanks to Pixelrehab for the graphics and design!

14Oct/11

Air App Challenge Finalist!

We just got selected as a finalist for the Adobe/Sony Air App Challenge :o

The app in question is a new game currently in development for Android phones and tablets. Eventually we plan to release it for all platforms.

The design and features aren't quite finalised yet, but as soon as they are we'll post some more details.

Looking forward to getting a prototype Sony P in the mail. Deadline for entries: November 11th. Ouch.

16Aug/11

Gravity Burst New Levels Rolled Out

As of this morning that's everybody: Android & Amazon market, iTunes App Store and BlackBerry PlayBook App World. Update now (if you haven't already) and enjoy!

Gravity Burst has 15 new levels, a new time trial, a new weapon and new theme (see screenshot left). Lite has 3 levels from a previously unavailable campaign.

Both versions now run on the iPhone 3GS too. Links to all versions can be found on the games page.

PlayBook/Android Market users: if you update and find any missing saved progress, please get in touch for an unlock code (see post below).

13Aug/11

PlayBook/Android Saved Games

Apologies to some players who have lost their saved progress since updating to the latest version of Gravity Burst (v1.0.21). This bug affects the Android Market and PlayBook platforms.

There is another release on the way (v1.0.23) which should restore the game to the state it was in before, as long as it wasn't uninstalled at any point. Unfortunately this means losing any progress made in between updates.

So after you have updated, if for any reason you want to unlock more levels, please email support@coldwired.com for an unlock code, allowing you to choose how far through the game you want to advance to.

7Aug/11

New Gravity Burst Campaign

Rolling out across all platforms over the new week or so, the 'Fury' campaign adds 15 new levels, a new weapon and a new time trial to Gravity Burst.

The new campaign places a greater emphasis on elaborate slingshot attacks, as the player takes on hordes of enemies (screenshot left).

To celebrate the release, we're also adding a few more free levels to GB Lite, this time from the 'Chronos' campaign. Good hunting!

3Jul/11

Android BubbleMech Out Now!

A bit overdue, but well worth the wait. The full version of BubbleMech features 80 new Arcade levels across 8 new zones, and an entirely new way to play the game - Battle mode.

Battles are played in a knockout tournament format against computer-controlled Mechs, in special arenas.

The Lite version features 3 tournaments, the full version has 10.

New screenshots below . iPhone 3GS, 4 and Blackberry PlayBook versions are imminent.

Enjoy!

19Apr/11

“BubbleMech” Arrives For Android

Our latest game has just been released to the Android marketplace.

BubbleMech Lite is a free introduction to the full game (coming in May 2011). It features a tutorial and 20 specially designed levels.

This game is a new take on the classic bubble-shooter style of puzzle game (think Puzzle Bobble and Bust-A-Move and you'll be right at home).

Checkout the screenshots, search for 'bubblemech' in the Android marketplace. iOS and BlackBerry Playbook versions are imminent too.

30Jan/11

Gravity Burst Korean

Korean language version (한국어) released in time for the local new year. Enjoy :)

23Nov/10

Gravity Burst released

Full version out now! Available from the Android Marketplace for £0.60 (approx. €0.70/$0.95). GB Lite has been updated too.

20Oct/10

‘Gravity Burst Lite’ released

Available now from the Android Marketplace. The free 'lite' version is a taster of things to come.

Search for 'gravity burst' from your phone, or follow the QR-Code with your phone's camera.

The full game will be available to purchase in November 2010. iPhone version to follow.